Engaging children in diabetes education through mobile games
Baghaei, Nilufar; Casey, John; Nandigam, David; Sarrafzadeh, Hossein; Maddison, R.
Date
2017-04Citation:
Baghaei, N., Casey, J., Nandigam, D., Sarrafzadeh, A., & Maddison, R. (2017, April). Engaging Children in Diabetes Education through Mobile Games. P. Isaías (Ed.), Proceedings of the 13th International Conference on Mobile Learning (ML), Budapest, HungaryPermanent link to Research Bank record:
https://hdl.handle.net/10652/3873Abstract
Traditional methods for diabetic education rely heavily on written materials and there is only a limited amount of resources targeted at educating diabetic children.
Mobile games can be effective, evidence-based, and motivating tools for the promotion of children's health. In our earlier work, we proposed a novel approach for designing computer games aimed for educating children with diabetes and applied our design strategy to a mobile Android game (Mario Brothers).
In this paper, we report the findings of a preliminary evaluation study (n = 12) conducted over 1 week. The initial results showed that the children found the game engaging and improved their knowledge of healthy diet and lifestyle.